Three-dimensional toolpath

3D machining of corners is designed for removal of residual material in corners, and also in other areas, where it is impossible to perform by using the tool with the defined geometrical parameters on the current machining level. If the tool has a profiled part, with a diameter gradually decreasing to the end point, then upon increasing the Z coordinate of the tool, machining of more "narrow" areas will be possible.




The tool toolpath during 3D corner machining represents by itself a curve, along which the tool touches the defining contour of the model at several points simultaneously. The Z coordinate of the tool is defined regarding the tool geometry and the distance to the model contour at every point.




Using the 3D corner machining, the user can create sharp inner corners on the model being machined and machine smaller width areas by a single three-dimensional pass of the tool.

The 3D corner machining function for the engraving and pocketing operations can be activated on the <Strategy> page.




See also:

List of types of machining operations